Microsoft's DirectX update could slash ray tracing memory by up to 90 percent

Summary
Microsoft detailed Clustered Geometry and a companion feature called Partitioned TLAS on its DirectX developer blog this week, describing the pair as the biggest change to DirectX Raytracing since the API arrived in 2018.
Description from Techspot.
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Microsoft's DirectX update could slash ray tracing memory by up to 90 percent
Microsoft detailed Clustered Geometry and a companion feature called Partitioned TLAS on its DirectX developer blog this week, describing the pair as the biggest change to DirectX Raytracing since the API arrived in 2018.




